Here are the release notes for the TempestMp Mod.
2.1
Additions
- Testing future skin support, you can now choose your horse skin with the
?horselaunch argument.
?horse=1 for
Default, ?horse=2 forInfernal, example :26.203.83.83?name=Cinnamon?class=bk?team=2?horse=2.
Fixes
- Fixed mounts(horses) being invisible.
- Fixed Ying illusions not working.
- Fixed players spawning in the wrong spawn at the start of the match.
- Fixed sprays
- Fixed talents and loadout cards, each champion now has a deck of 5 cards and talents will show up correctly.
Known Issues/Regressions
- Payload gamemode breaks at round switch.
Download TempestMp 2.1
2.0
Additions
- Now supports all Main Gamemodes.
Siege,Onslaught,Payload, andTDMare now playable on their respective maps. Warning: Other modes have recieved little to no testing, they are prone to having bugs and instability. If any issue arise, please report it.
- Server auto-restart, now server will auto restart to a random map.
Warning: Only
Siege,OnslaughtandPayloadsupport auto restart atm.
- Server hosters can now customize the talent and cards of each champion.
- Server hosters can now customize the maximum amount of players.
- Server hosters can now put a password on the server.
- Total Mayhem is now a server option instead of a gamemode, meaning it is usable on all gamemodes, Server hosters can add
?totalMayhemto launch arguments to have:
Lower Cooldowns,No Respawn TimesandFaster Ultimate Charge.
- You can now have spaces and special characters in your in game name:
%spc: Space
%qtm: ?
%amp: &
%eql: =
%hsh: #
%prc: %
Example:?name=I%spcam%spcCinnamon
Result: I am Cinnamon
Fixes
- Fixed getting someone else's name and champion and/or possessing someone else.
- Champion aliases are working again.
Known Issues/Regressions
- You can no longer select the Spectators team.
- Disconnecting and switching teams sometimes makes it impossible to capture the point or push the payload.
