Here are the release notes for the TempestMp Mod.
2.1
Additions
Testing future skin support, you can now choose your horse skin with the
?horselaunch argument.?horse=1 for
Default, ?horse=2 forInfernal, example :26.203.83.83?name=Cinnamon?class=bk?team=2?horse=2.Fixes
Fixed mounts(horses) being invisible.
Fixed Ying illusions not working.
Fixed players spawning in the wrong spawn at the start of the match.
Fixed sprays
Fixed talents and loadout cards, each champion now has a deck of 5 cards and talents will show up correctly.
Known Issues/Regressions
- Payload gamemode breaks at round switch.
Download TempestMp 2.1
2.0
Additions
Now supports all Main Gamemodes.
Siege,Onslaught,Payload, andTDMare now playable on their respective maps. Warning: Other modes have recieved little to no testing, they are prone to having bugs and instability. If any issue arise, please report it.Server auto-restart, now server will auto restart to a random map.
Warning: Only
Siege,OnslaughtandPayloadsupport auto restart atm.Server hosters can now customize the talent and cards of each champion.
Server hosters can now customize the maximum amount of players.
Server hosters can now put a password on the server.
Total Mayhem is now a server option instead of a gamemode, meaning it is usable on all gamemodes, Server hosters can add
?totalMayhemto launch arguments to have:Lower Cooldowns,No Respawn TimesandFaster Ultimate Charge.You can now have spaces and special characters in your in game name:
%spc: Space
%qtm: ?
%amp: &
%eql: =
%hsh: #
%prc: %
Example:?name=I%spcam%spcCinnamon
Result: I am CinnamonFixes
Fixed getting someone else's name and champion and/or possessing someone else.
Champion aliases are working again.
Known Issues/Regressions
- You can no longer select the Spectators team.
- Disconnecting and switching teams sometimes makes it impossible to capture the point or push the payload.
